Dispersed information, incomplete knowlegde about the solution, organizational chaos make this simple activity apparently unsolvable at the beginning.
Participants’ task in Patterns is to establish a code which results from a pattern they have to assemble first. All the elements to assemble it are dispersed among participants.
Each participant receives a number of cards with a unique pattern. Each element fits into a specific place on the board. There is only one way in which the pattern can be assembled correctly. Participants cannot show or exchange their cards – they must rely only on verbal communication to find the solution.